Monday 24 May 2010

I've let you all down.

Ok, it has indeed been 20 days since I last updated this and I don't feel good for it. It's been a mix of my laptop still being in repair and this crappy home computer having its problems, trying desperately to do some work for my AS exams and doing hideous amounts of gaming. But hey, I gotta do the gaming for the blogging right?

Well the predominant three games I've been playing in the last fortnight are Aliens VS Predator, Splinter Cell: Conviction and the much-anticipated Alan Wake. Respectively, the short reviews I'd give would be bad, good-and-bad, and very good.

Aliens VS Predators is, shortly, a good idea gone horribly wrong akin to a movie-to-game title like Wanted: Weapons of Fate. This isn't to say they're similar games, but the authenticity of the moves is bang on in the games, it's just not fun. Three diverse campaigns along with starkly original and pacey multiplayer was clearly too ambitious a task, perhaps not just for Rebellion but as a game in general. Great shame.

Splinter Cell: Conviction is, thankfully, a revamp for the series that was going dead with an unnecessarily dragged out storyline that was losing momentum, and giving you the same old Sam doing the same sort of thing in new places. Now, there's a bigger emphasis on cover and shooting (with an incredible cover system that trumps just about every other game), a brilliant art style and more mature feel due to Sam's anger and grief. However, I'm a little disappointed with the things other than the campaign, the co-operative modes simply haven't proven that fun.

Alan Wake, lastly, is the end product of a development cycle spanning into the last generation, and while I can't say it's a timeless classic in the same way as Max Payne 1 and 2, it's definitely an artistic achievement and one that shows Remedy's great strengths as much as it defines the Xbox 360's capabilities for visuals. Not to mention the brilliantly written storyline, as always by the genius Sam Jarvi. Pick it up, is all I can say. Sure, it's not over 8 hours long, but it's an unforgettable ride.

That's all for now gamers. Got an article cooking up summarising Bad Company 2 as a whole, and as a sequel to Bad Company 1, and look out for upcoming full reviews of the games mentioned above. Adios!

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