Thursday 1 April 2010

Another victory for DICE.

It's official: the Stimulus Map Pack for Call of Duty: Modern Warfare 2 is a disappointment. 2 old maps (which by rights should be free, if you remember EPIC released 5 Gears of War 1 maps for free for Gears of War 2) and 3 news ones, for 1200msp for Xbox or £10 for PC and PS-Triple. How much, you say? Yes that's 50% more expensive than most packs release at, and on top of that, there's been a bug reported on the map 'Storm', which namely is set in a town being battered by rain and high winds' in which the sky, instead of being dark grey and cloud-ridden, becomes covered in black lines and dots. In the words of IGN, it looks like 'it's been programmed in the 80s'.

In a gutsy and tongue-in-cheek move, DICE decided to release their new couple of maps on the same day. This is a reconstructed version of the Conquest map Laguna Presa made for Rush games, and a section of the huge Arica Harbor rush map cut down to make a Conquest map. Respectively, this makes for large scale Vietnam-esque guerilla warfare, contrasted with tight urban warfare in a sandy town. What's the best part? It's free to any VIP players. Which is about 95% of the Bad Company 2 population.

Upon reviews and general usage the consensus was that the Stimulus map pack wasn't just overpriced; it sucks. And, very satisfyingly for people like me, there was a great decrease in the players online on Modern Warfare 2 and an increase in Bad Company 2. Brilliant.

Wanna see the crazy 'sky bug'? Take it away, sister. 
http://uk.xbox360.ign.com/dor/objects/14281102/call-of-duty-6/videos/mw2_gmp_stormgameplay_33110.html

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